The aim of this project is to create digital competence assessment model for STEAM learning; learning modules for the development of STEAM competencies among primary, basic and secondary education teachers; an open repository of study materials and a virtual STEAM laboratory for submitting study materials and a guide for using the materials.
Six universities from Europe and 2 technology-related companies from Hungary are participating in the project. MaxWhere is one of these 2 companies.
The universities that are involved in this project had already close cooperation with one another in various configurations, including past Erasmus+ projects.
They all share interests in developing innovative learning environments for enhancing pre-service and in-service teacher education with key competences and digital skills, ICT, and particularly in the field of STEAM education. They have already functioning innovative education labs and/or extensive background in innovative learning research with various focuses.
The project is led by Tallinn University.